Breath tree

As part of the inaugural Science Art Hackathon held at ISEA2015, we built a device that allows you blow life into an animation of a tree. A carbon dioxide sensor picks up your exhalations and “grows” the tree, as seen in the video below. As time passes the tree then dies off again.

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Truly random

Gerhard Richter painted a series of pieces that includes swatches of apparently random colors. However, any process developed by the human mind is likely to be non-random as the human brain is particularly bad at either generating or recognizing truly random sequences. Even most computer generated sequences are only pseudo-random. This piece “Random Richter 1” is generated by one of the few truly random processes in nature–that of quantum mechanical noise. The physics behind the experimental apparatus that generates the random colors is described in the paper

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The three-body problem

A famous problem in the field of classical mechanics is the three-body problem: what are the motions of three objects under the influence of gravity? For example, what is the motion of the Sun, Earth, and Moon system? It turns out that the three-body problem can’t be solved analytically except in special cases so has to be simulated. Here I present a glitch op-art piece based on the mechanics of the three-body problem.

Screen Shot 2015-01-19 at 10.49.43 AM

This project uses a very simple simulator of motion (written in Processing)

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Project: Isodrag typeface

Originating at Science Hack Day, San Francisco 2011, this project is ready to move to the next stage. The original project measured the drag on thin cardboard uppercase Helvetica letters in a homemade wind tunnel in a fairly rudimentary fashion. The letters were then rescaled to all have approximately the same drag. The results seem likely to be valid but not particularly precise. The final typeface was then built out of six different weights of Helvetica after sorting the letters into six gradations of drag.

Home made wind tunnel testing the drag of the upper </a></p>	
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